Yamato Brothers

Triumph's Voyage

Gunfight description

Search for the captain.
Discover colony supplies and luggage.
Anders, Nat and Carl talk to the captain to find the package is a map.
Triumph’s Voyage has been charted (perhaps) to transport many families to New Constantinople. Anders takes some supplies to cover the damage caused to his ship and washes his hands of the fate of the expedition.
With the package in hand and Baylen’s usefulness drawing to an end, he’s knocked unconscious. Thinking of leaving Baylen on the Voyage to become a colonist, Anders reconsiders just in case Baylen can tell them more about this map. It seems like a very complicated device and none of his crew are experienced with electronics. Also, the less people that know about this the better so asking around could do more harm than good.

The crew are quickly drawn back to their ship as Gatsby alerts them of two incoming ships.

Meeting Pipe

The crew of the Yamato has arranged to meet a criminal called Pipe on Jasper’s Point, one of the moons of Boros. Pipe wants them to acquire an undisclosed package from the captain of Triumph’s Voyage, a transport ship running on a skeleton crew.
A computer hacker associate of Pipe’s, Baylen, will accompany them to help disable their ship and locate the package.
While the two Anders discuss the bargain, the rest of the crew meet some “friendly” locals in the bar.

Catching up to the Triumph’s Voyage is simple, but surprises mount as not only is the transport ship very vocal in protecting it’s personal space, it is also armed and opens fire on the Yamato. Multiple attempts to negotiate, bluff and bargain with the Voyage fail, but with deft flying and miraculous field repairs enough time is given to hack the computer systems, shut down the transport and dock.

Hoping to catch the light crew offguard, Cam urges Pete and Nat to open the airlock but they are greeted by several armed guards and one stun grenade at their feet.

Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.


I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.